Alchemist Tower Defense

Alchemist Tower Defense

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About Alchemist Tower Defense

This game is in beta, you are welcome to try it but some bugs are to be expected. You get 5 gems each round. Keep one, the others will turn to rock. Use the rocks to build a maze to prolong the time the monsters spend walking and taking hits. For gold you can upgrade your chances to get better gems. And with better gems you can create "special" gems that have abilities like stun or poison. The monsters can be different: fast, mob (less HP - more headcount), boss. You can combine gems by drag-and-dropping two of the same type together. Build a long maze but cannot block their path entirely. The monsters always check if there is a path to your base before coming out of the cave, and if it is blocked, they will stay. Upcoming features: more monster types (regenerating, boss, teleporting) more special gems nicer user interface Android version maybe some bloons and monkeys ;) more scenarios (maybe some only to be included in a future premium version)

How to Play

Start by getting 5 gems each round. Hold onto one gem; the rest will transform into rocks. Use these rocks to build a maze that delays the monsters' advance, giving you more time to hit them. Earn gold to upgrade your chances of obtaining better gems. Fuse two gems of the same type by drag-and-dropping them together to make "special" gems with powers like freeze or toxin. Observe the monsters' types, which include fast, mob (low HP, high numbers), and leader. Confirm your maze is long but does not completely block the monsters' path to your base, as they will only proceed if a path exists. Be set for future features like additional enemies and powerful gems.
#strategy #tower defense #alchemy #monsters

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